BYOND, the web, and you: a love story
User input has me worried, because it sounds like I might have to rewrite lots of code that was built around a system that might soon be considered obsolete.
Unfortunately we still need to do more playtesting and fixes before we can roll this out, so that's why things have been delayed a bit.
* Of course though, this is only if we're not all talk, and actually do care about trying to make something cool happen with what we've got and are sure to have, and really just making the most of it (i.e. instead of the sometimes unnecessary, superficial or irrelevant technical debates, comparisons with other products, rants/complaints and so on that have too often spawned in the past, people put effort into honestly creating fun and doable games, even 'simple' ones and just seeing where that takes them.
In this project called BYOND that the majority of us seem continually drawn to, even those with supposed disappointment or lack of belief in it to be anything worthwhile, why not stop perpetuating negativity and e.t.c. so often, and try one of the above... and if not, well you can at least leave others the freedom to try as much and as hard as they'd like, to make their own 'net dream', or simply profitable game become a reality.
Ok, how much did you pay to use BYOND and who did you pay ?
BYOND is not a profitable endeavor. Chill.
We're very close to getting this into beta. I'm working on some of the important login stuff right now.
It means it'll be ready when it's ready.
Also, question: I've lost the source to Footrace(but the dmb/rsc of the most recent version still exist). Will I still be able to have it played in html5, or do I need to compile an html5 version for that to happen?