ID:166771
 
is there any way i can get 2 clients to occupy one mob?
a mob is suit for only 1 client, but you could always get tricky and 'support' the other client. :)
In response to Shoe
..., code snippets would be helpful LMAO
In response to DarkBelthazor
client
var/mob/smob
Move(loc)
if(!smob) ..()
else step(smob,get_dir(smob,loc))


Then just set the second guy's mob's loc equal to null, and set his smob to the one he will control, and then set his eye to smob, etc.
In response to PirateHead
kk, thx
In response to PirateHead
As far as I know, every client has to have a mob. You can however give it a different sort of mob that points to the shared mob. Any commands the mob uses are passed through to the shared mob instead. I had a demo for this somewhere, but can't find it at the moment.