How would I go about displaying something on the map that is seen differently by players (an overlay will appear over a mob) depending on whether their key is in a list the mob has?
If player1's key is in the list, they'll see a certain overlay on the mob, but say there are two players there at the same time, and player2's key isn't in the list, player1 will of course see the overlay but player2 won't.
I just can't think of a robust way to go about doing this. :(
Jun 18 2006, 12:14 am