Descriptive Problem Summary:
In the course of testing a number of games with Flick, we both received disconnects. The server continued running. This is most likely the case of a bad message coming through and not being handled properly.
Numbered Steps to Reproduce Problem:
Play a game for a while. Possibly due to a slow connection?
Just posting as a note to add better debug output.
ID:1668536
Aug 28 2014, 10:37 pm
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Resolved
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Aug 28 2014, 10:41 pm
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I've been having the same issue.
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I recall early in our testing we had some issues with the connection dropping when I was running in IE. I wonder if there's a similar issue still going on there. That problem we had was intermittent but it went away over the course of our fixing up those cache issues.
More debugging certainly seems called for here. |
Tom resolved issue with message:
Bad logic was causing the server to boot the client after some period of time. |
My connection got "killed" by the server after a while.
Log: BUG: Unexpected message 9319,13 |
In response to Kaiochao
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Kaiochao wrote:
My connection got "killed" by the server after a while. I think we can chalk that up to a separate issue, possibly a network problem. If you can find a way for it to recur reliably, please let us know in a new report. |