Descriptive Problem Summary:
In the course of testing a number of games with Flick, we both received disconnects. The server continued running. This is most likely the case of a bad message coming through and not being handled properly.
Numbered Steps to Reproduce Problem:
Play a game for a while. Possibly due to a slow connection?
Just posting as a note to add better debug output.
Aug 28 2014, 10:37 pm