Since it seem's like it is not in any of the demo's or libraries I was wondering how do you:
Make it so when a player walks on a certain Turf it has a random chance of them engaging into a battle with a certain monster(Such as also a random chance between certain monsters which would meet their level).
~Link~
ID:166854
Jun 6 2006, 12:26 pm
|
|
Here's a quicky:
turf/Batklhsakjhksdhilj Don't bother copy/pasting, you'll get a ton of error (obviously...) Better yet, see Taz's post - GhostAnime |
In response to GhostAnime
|
|
GhostAnime wrote:
Don't bother copy/pasting, you'll get a ton of error (obviously...) Don't bother posting when almost everything you typed is incorrect. ~~> Unknown Person |
In response to Tazor07
|
|
Tazor07 wrote:
There are many demos out there, here's an example of one. One which shouldn't have been created for the public. That demo is filled with usr abuse and the like, and its implementation of a turn-based battle system is totally incorrect. ~~> Unknown Person |
In response to Unknown Person
|
|
I said example. What do you think, that he will rip the code or something ^^
|
In response to Unknown Person
|
|
In response to Tazor07
|
|
I'm not going to rip it and use it just for my game I'm using these too study off of for example. I have already done that in the past where I have ripped from other codings, Now I would like to actually learn it.
~Link~ |
In response to Unknown Person
|
|
hM, CARE TO EXPLAIN? (AT WORK CURRENTLY >.>)
- GhostAnime |
In response to Link899
|
|
Can anybody still explain this a little better?
~Link~ |
http://developer.byond.com/hub/Zagreus/RandomCombat