How do i make a flip show the icon state of a character? not just an icon... but like so: ex. I want to flick my character punching, but i have the punching in an icon state for that character called punch...
and another example...
flick(src,'damaged.dmi',icon_state = "punch")
Nevermind... People are getting pissed at all my questions =( don't answer
ID:167139
Apr 23 2006, 4:53 am (Edited on Apr 23 2006, 5:08 am)
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