ID:167736
 
Can anyone think of a way to either modify the view proc or make their own proc that would do basically the same thing as the view proc but if an object was dense it would count as blocking the view, even if it is not opaque. Sort of like what the hearers() proc does(i think), except a general version that would return all atoms not just mobs.
<code>range()</code>

~~> Unknown Person
In response to Unknown Person
Doesn’t range just return all atoms not taking into account opacity or density? I want it to take into account density and opacity, view only takes into account opacity.