mob
obj
katon
icon = 'housenka.dmi'
Katon_Housenka
icon_state = ""
density = 1
Bump(mob/M)
if(istype(M,/mob/))
var/damage = src.stamina/2.5
src << "You hit [M] with Katon Housenka for [damage] damage"
M << "[usr] hit you with Katon Housenka for [damage] damage"
M.stamina -= damage
move++
death(M)
del(src)
Here is my katon code,I was wondering how to check the number of spaces it has moved, once it's reached the spaces I want it to move I want to delete any ideas?