Oct 7 2014, 3:22 am
Its coming along slowly but surely. The game is pretty much playable now, though still short on content. All the challenge stuff seems to work well. I've got a few more options to set up, including different shapes for the maps, terrain types, and a game timer. The AI has been improved a bit, though it still isn't great.
I'm hoping to have somewhere around fifty different critters by the time I'm done. New players will start with a base set, and can unlock additional critters by playing through a single player campaign. I'd like to add themed expansion packs, each with a solo campaign to play through, unlocking more critters as you go. These could also unlock different terrains and map styles.
At this point, the biggest projects are going to be setting up a single player campaign mode, and drawing a ton of critters.
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