ID:171282
Oct 17 2004, 5:41 am
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I was wondering if and how BYOND would work on a LAN. I was thinking about it, but with no way of testing it I thought I would ask. If there is no connection to the internet, just a LAN with say - 20 people on can they all access the game? How would they do it? I thought about byond://localhost but I sort-of doubt that would work =P Maybe it could be the network address? I'm at a loss. Thanks for the help in advance.
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Oct 17 2004, 5:48 am
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You'd just need to know the LAN ip address of the hosting computer. It would probably be something like 192.168.1.100.
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In response to Jon88
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This is a list of the IPs coming from my HUB. Here is an example:
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A network is a network. The only difference between the internet and your home network is that the internet is a larger network with millions of people connected. That is why it is called the internet.
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In response to Loduwijk
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This I know. =P It doesn't exactly mean that connecting to it on an intranet is the same as connecting to it through the internet.
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In response to SSJ2GohanDBGT
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SSJ2GohanDBGT wrote:
This I know. =P It doesn't exactly mean that connecting to it on an intranet is the same as connecting to it through the internet. actually it does- the method to do so is the same, the only difference between a LAN and the internet is the class of ip addresses that are available. 192.168.n.n, 10.0.n.n, and i think 172.n.n.n are the three ranges that are reserved for LANS, the rest used by the internet. |
In response to digitalmouse
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209.94.n.n is used a lot, too.
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In response to digitalmouse
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BYOND, however, may try to access the internet. If that isn't possible, it can get annoyed. You can type .configure hub-address none to tell it not to bother. Type .configure hub-address to turn hub access back on again.
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