ID:172208
 
How do you stop the camera from going to the "void"? Like if you get a certain distance from the void how do you make it so the player wont see it?
Tazor07 wrote:
How do you stop the camera from going to the "void"? Like if you get a certain distance from the void how do you make it so the player wont see it?

I think what your looking for is perspective = EDGE_PERSPECTIVE. But look up perspective and eye under client in the refrence to make sure.
In response to Green Lime
That's it. Thanks.