ID:174415
Aug 17 2003, 3:31 pm
|
|
My login code ain't working properly cause when I login or anyone else non of us can move. the only way we can move is by flying. I'm not sure its the login code tho
|
I'll guess that flying either changes your density or your layer.
So, without seeing the code, you must have made your default turf dense. -Salarn |
In response to Wanabe
|
|
ok but its long not too long tho
proc/BanGuy(mob/M as mob)//This is a ban code along with a bancheck to see if ur banned victims tried to login and when they do they are deleted instantly var/savefile/F = new("Bans.sav")//makes new savefile of people you had banned F["[M.key]"] << M.key proc/CheckBan(mob/M as mob) var/savefile/F = new("Bans.sav") var/checking F["[M.key]"] >> checking if(M.key == checking) M << "You have been banned!" del(M) mob var class = "None" Login() world << "[src] has logged in" usr << "Welcome to Newby Island" usr.density = 1 src.loc = locate(1,500,1) CheckBan(src) if(src.key == "SSJgoku11924" ||src.key == "Chaoszero7"||src.key == "Key"||src.key == "Key") usr.density = 1 src.verbs += /mob/GM/verb/Boot src.verbs += /mob/GM/verb/Mute src.verbs += /mob/GM/verb/Unmute src.verbs += /mob/GM/verb/Land src.verbs += /mob/GM/verb/Fly src.verbs += /mob/GM/verb/Announce src.loc = locate(456,56,1) usr << "Welcome to GM Fortress" world << "GM [usr] has login" CheckBan(src) if(src.key == "Ryokoie" ||src.key == "HolyDoomKnight"||src.key == "Key"||src.key == "Key") if(src.name == "HolyDoomKnight") src.icon = 'HDK.dmi' usr.density = 1 src.verbs += /mob/CGGM/verb/Boot src.verbs += /mob/CGGM/verb/Teleport src.verbs += /mob/CGGM/verb/Ban src.verbs += /mob/CGGM/verb/Announce src.verbs += /mob/CGGM/verb/Summon src.verbs += /mob/CGGM/verb/Add_Temp src.verbs += /mob/CGGM/verb/Remove_Temp src.verbs += /mob/CGGM/verb/Add_MGM src.verbs += /mob/CGGM/verb/Remove_MGM src.verbs += /mob/CGGM/verb/Add_GM src.verbs += /mob/CGGM/verb/Remove_GM src.verbs += /mob/CGGM/verb/Add_CGM src.verbs += /mob/CGGM/verb/Remove_CGM src.verbs += /mob/CGGM/verb/Mute src.verbs += /mob/CGGM/verb/Unmute src.verbs += /mob/CGGM/verb/State src.verbs += /mob/CGGM/verb/Land src.verbs += /mob/CGGM/verb/Fly src.verbs += /mob/CGGM/verb/Play_Song src.verbs += /mob/CGGM/verb/Rename src.loc = locate(458,56,1) usr << "Welcome to GM Fortress" CheckBan(src) if(src.key == "key" ||src.key == "key"||src.key == "Key"||src.key == "Key") usr.density = 1 src.verbs += /mob/GGM/verb/Boot src.verbs += /mob/GGM/verb/Teleport src.verbs += /mob/GGM/verb/Ban src.verbs += /mob/GGM/verb/Announce src.verbs += /mob/GGM/verb/Add_Temp src.verbs += /mob/GGM/verb/Remove_Temp src.verbs += /mob/GGM/verb/Add_MGM src.verbs += /mob/GGM/verb/Remove_MGM src.verbs += /mob/GGM/verb/Add_GM src.verbs += /mob/GGM/verb/Remove_GM src.verbs += /mob/GGM/verb/Add_CGM src.verbs += /mob/GGM/verb/Remove_CGM src.verbs += /mob/GGM/verb/Mute src.verbs += /mob/GGM/verb/Unmute src.verbs += /mob/GGM/verb/Land src.verbs += /mob/GGM/verb/Fly src.loc = locate(454,56,1) usr << "Welcome to GM Fortress" CheckBan(src) if(src.key == "Key" ||src.key == "Key"||src.key == "Key"||src.key == "Key") usr.density = 1 src.verbs += /mob/CGM/verb/Boot src.verbs += /mob/CGM/verb/Announce src.verbs += /mob/CGM/verb/Add_Temp src.verbs += /mob/CGM/verb/Remove_Temp src.verbs += /mob/CGM/verb/Mute src.verbs += /mob/CGM/verb/Unmute src.verbs += /mob/CGM/verb/Land src.verbs += /mob/CGM/verb/Fly src.loc = locate(459,56,1) usr << "Welcome to GM Fortress" world << "CGM [usr] has login" CheckBan(src) if(src.key == "Ssj12Vegeto" ||src.key == "Key"||src.key == "Key"||src.key == "Key") usr.density = 1 src.verbs += /mob/MGM/verb/UnBan src.verbs += /mob/MGM/verb/Boot src.verbs += /mob/MGM/verb/Ban src.verbs += /mob/MGM/verb/Announce src.verbs += /mob/MGM/verb/Add_Temp src.verbs += /mob/MGM/verb/Remove_Temp src.verbs += /mob/MGM/verb/Add_GM src.verbs += /mob/MGM/verb/Remove_GM src.verbs += /mob/MGM/verb/Mute src.verbs += /mob/MGM/verb/Unmute src.verbs += /mob/MGM/verb/Land src.verbs += /mob/MGM/verb/Fly src.loc = locate(457,56,1) usr << "Welcome to GM Fortress" world << "MGM [usr] has login" CheckBan(src) if(src.key == "Ryokoie") world << 'Sonic.mid' usr.density = 1 src.verbs += /mob/CGGM/verb/Create src.verbs += /mob/CGGM/verb/Delete_Obj src.verbs += /mob/CGGM/verb/Delete_Turf src.verbs += /mob/CGGM/verb/RenameWorld world << "Owner [usr] has login" CheckBan(src) if(src.key == "HolyDoomKnight" ||src.key == "key") usr.density = 1 world << 'dontfearthereaper.mid' src.verbs+=/mob/CGGM/verb/Take_Away_All_Verbs src.verbs+=/mob/CGGM/verb/Edit world << "Main Coder [usr] has login" src.class = input ("What class would you like to be?","Person") in list ("Yugi","Devin","Bakura","Player 1","Joey","Seto","Mai","Weevel","Yami Yugi","None") switch(class) if("Yugi") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Yugi" // and your iconstate will be "Stickman" if("Devin") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Devin" // and your iconstat if("Bakura") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Bakura" // and your iconstat if("Player 1") // if you pick stickman.... src.icon = 'Player 1.dmi' // your icon will be from the Players.dmi if("Joey") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Joey" // and your iconstat if("Seto") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Seto" // and your iconstate will be "Stickman" if("Mai") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Mai" // and your iconstat if("Weevel") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Weevel" // and your iconstat if("Yami Yugi") // if you pick stickman.... src.icon = 'Mobs.dmi' // your icon will be from the Players.dmi src.icon_state = "Yami Yugi" |
In response to HolyDoomKnight
|
|
all i can suggest is to make
src.loc = locate(1,500,1) eg, make a turf called entrance, with the same icon as the starting area, and then make the locate statement src.loc = locate(/turf/entrance) |
Well no one can really help unless we see part of your Login Code, and what you seem to think it might be.