ID:175060
 
I just wanted to ask of what would be the easiest way to decide turns if there are 3 players with 5 units total. After the player's turn, then the enemies move. What would be the quicest way?
My preferred method is to add each of the players to a list in the order in which their turns should go... Then, in the proc that changes who's turn it is, just pass it on to whoever is next in the list (or back to the first person if all players have taken their turns)