ID:1754841
 
BYOND Version:507
Operating System:Windows 7 Pro
Web Browser:Chrome 39.0.2171.95
Applies to:Dream Maker
Status: Open

Issue hasn't been assigned a status value.
Before updating to 507 the compile time for my game was roughly one minute then 10-20seconds every compile after that, after updating the compile time is around 5minutes+ every time.. I've tested on two games that are both pretty large and have gotten the same result:


More information is needed to test this.

One thing I can point to as a possible change is that the code generating var references had to be altered because of a bug that impacted very large compilations. I would not expect it to have so drastic an effect on compile time, but I could be wrong. If that's the case however, I don't think that's fixable--the check that's being done is necessary. I can always take another look to see if that code is as efficient as possible.