ID:180097
 
HELP i can't find the error in this code. I am new and need help cause if i don't get this error out i cvan't edit my map help!!



mob
icon = 'person2.dmi' //make it so all mobs will be created with the person icon
var
HP = 30 //define a new variable called HP, with a value of 30

Login()
icon_state = gender //when a player logs in, get them the right icon state for
..() //the gender of their key. Then call the parent!

proc
DeathCheck() //check to see if an attack is deadly
if (HP <= 0) //if the defender's HP is low enough...
world << "[src] dies!" //give the death messaging
del(src)
verb
attack(M as mob in oview(1))
usr << "You attack [M]!"
oview() << "[usr] attacks [M]!"
var/damage = rand(1,10)
world << "[damage] damage!"
M:HP -= damage
M:DeathCheck()

say(msg as text)
world << "[usr]: [msg]"

turf
grass //define a "grass" prototype, which is a kind of turf...
icon = 'grass.dmi' //that has an icon named 'grass.dmi'. In single quotes!

world //set one of our world's characteristics:
turf/grass //its default turf is the grass turf.
The error is here:

world //set one of our world's characteristics:
turf/grass //its default turf is the grass turf.
It should be :
world
turf = /turf/grass
In response to Ebonshadow
i STILL have 1 error when i compile but thanks anyway
In response to RagnarofBurland
RagnarofBurland wrote:
i STILL have 1 error when i compile but thanks anyway

might help if you said when and where the error is. Otherwise all we can do is guess.
In response to Ebonshadow
Ebonshadow wrote:
RagnarofBurland wrote:
i STILL have 1 error when i compile but thanks anyway

might help if you said when and where the error is. Otherwise all we can do is guess.

When i compile this is the message i get>

loading testworld.dme
testworld.dm:32:turf/grass:bad var

testworld.dmb- 1 error, 0 warnings
In response to RagnarofBurland
RagnarofBurland wrote:
Ebonshadow wrote:
RagnarofBurland wrote:
i STILL have 1 error when i compile but thanks anyway

might help if you said when and where the error is. Otherwise all we can do is guess.

When i compile this is the message i get>

loading testworld.dme
testworld.dm:32:turf/grass:bad var

testworld.dmb- 1 error, 0 warnings

well... I counted just to make sure, and thats the same line I told you how to fix. You might want to look back at what i said. you have to change that line to say
turf = /turf/grass
In response to Ebonshadow
Ebonshadow wrote:
RagnarofBurland wrote:
Ebonshadow wrote:
RagnarofBurland wrote:
i STILL have 1 error when i compile but thanks anyway

might help if you said when and where the error is. Otherwise all we can do is guess.

When i compile this is the message i get>

loading testworld.dme
testworld.dm:32:turf/grass:bad var

testworld.dmb- 1 error, 0 warnings

well... I counted just to make sure, and thats the same line I told you how to fix. You might want to look back at what i said. you have to change that line to say
turf = /turf/grass




THANK YOU I DID IT