I would argue that most devs would love this feature. I typically look away while I'm compiling, then come back and wonder if I had compiled yet. Or, did I remember to Update first? Then I have to compile again.
For users that need 5+ minutes to compile due to slow computers, this would be a godsend for convenient, efficient testing of code.
A nice alternative (or better yet - an addition) would be to print the system time when the compile is completed.
ID:1814990
Mar 21 2015, 11:26 am
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Time stamps on the build log panel, so we know if we actually remembered to hit compile before going to go get that coffee.
Flashing of the taskbar when a compile job is done.
Flashing of the taskbar when dd finishes starting a world.
A sound for both of those last two things
Options to disable them for production environments.
At the moment, compiling ss13 on the avg system takes 3 to 5 minutes. and launching the gameworld in DD takes another 2 minutes.
On my computer, with a super fast processor, 16gb of fast gaming ram, and a 750SSD, this isn't as bad, but most of the coders complain about this.