I don't know what can be done about this but the layering keeps on gettting changed whenever step() is called. Sometimes from the front, the NPC's layer is higher than mine. Sometimes it's from the back and randomly sometimes, it's just working fine. Here's an example:
-Map_format = TOPDOWN_MAP
-Both mobs have the same layer, mob_layer.
-I've been playing with the bounds to see if it changed anything but nope. In that test I was using: a bound_width of 16 and a bound_height of 32
Jun 19 2015, 1:05 pm (Edited on Jun 19 2015, 1:15 pm)