ID:1883559
 
(See the best response by Kaiochao.)
Code:
obj

HUD
icon = 'hud_1.png'
screen_loc = "1:19,0:14"
layer = -999


Problem description:
This is an object added to client.screen. Is there any way to make this layer underneath on map objects? I am using an ISO map, here is a screenshot. http://puu.sh/iEM78/32797e3eb1.jpg

My worry is that when I start putting tall objects near the edge, they will be cut off by the hud. Anyone know a way around this?

Best response
Try one of the special layers, like maybe BACKGROUND_LAYER.
Amazing. Now I feel dumb, thank you very much.
I've been toying with the idea of adding a new appearance value called "plane" for these situations, deprecating the old special layers. It'd have huge relevance to cases like isometric. The idea would be, planes get sorted ahead of layers, and regardless of physical position.

The webclient is already using a concept like this.