So my game i hope to be free with micro transactions to make a profit. Now i hate those games that you could spend 1000's of dollars and still feel left out on.
So my hopes is my main source of profit comes from something i think holds value which is character classes. Every new class I make will be paid for. I also plan to make some vanity items such as pets. If my game every makes enough to hire an artist i will add even more vanity items.
Besides that what are some ideas you think are fair, yet incentive to at the very least support my game in a tiny way.
Jul 10 2015, 6:53 pm