ID:1895010
 
BYOND Version:508
Operating System:Windows 7 Home Basic 64-bit
Web Browser:Chrome 43.0.2357.132
Applies to:Dream Seeker
Status: Verified

A member of our crack team of bug testers has verified that this issue is reproducible, and has handed it off to the development team for investigation.
Descriptive Problem Summary:
When I use a 54x54 icon, I can output the mob in the grid and it shows up just fine. I changed the mobs icon to 54x108 and now the cell is blank. EDIT* The overlays show up. http://puu.sh/iX98k/21634bb3fc.png


Code Snippet (if applicable) to Reproduce Problem:
client
proc
update_team()
winset(src,"grid",{"cells="3x10""})
var/mob/N = mob
src << output(N, "grid:1,1")
src << output("\n\n\n\n\n\n\n\nsdsd", "grid:2,1")

src << output("Name:", "grid:1,2")
src << output("[N.name] [N.last_name]", "grid:2,2")

src << output("Health:", "grid:1,3")
src << output("[N.hp]/[N.max_hp]", "grid:2,3")


Expected Results:
To display the mobs tall icon in the specified cell.

Actual Results:
Not displaying the tall icon.

Does the problem occur:
Every time? Or how often? Everytime
In other games? n/a
In other user accounts? n/a
On other computers? n/a



Using version 508.1292 beta
This is actually a known limitation of the grid (and statpanel); it currently only supports standard-sized icons, preferring icons in world.icon_size.

I still think it's worth counting as a bug report, as it's something I'd like to deal with at some point. I'll move it to Bug Reports since it's not beta-specific.
Nadrew changed status to 'Verified'