SHOW ME WHAT YOU GOT. [Show off your project!]
Currently missing: Arms and (possibly) legs.
Great work Ter! I cannot wait to check this out.
proc particle(loc,icon='blood.dmi',icon_state="",amt=8) while(amt) amt-- var/particle/b = new //I should probably use object pools. b.icon=icon b.icon_state=icon_state b.angle=rand(1,359) CopyLoc(b,loc)particle plane=100 parent_type=/obj bounds="16,16 to 17,17" var/angle var/duration=10 var/deleted=0 update() duration-=1 Translate(sin(angle),cos(angle)) if(duration<=0&&!deleted) deleted=1 del src Del() animate(src,alpha=0,transform=turn(matrix(),angle),time=5) spawn(5) addUpdater(b)
Login to reply.