Hello, I'm not sure if this has been talked about before or how how much of a nuisance this might be so I figured I'd ask about it.
Typically when dealing with walk_towards or any of the variations, a mob will move rather jarring unless it's in perfect alignment with the original location. This typically would require the target location to be at exactly 45 degrees. However in a lot of cases the target will not be in such a perfect degree and the player will instead move in an odd fashion in order to line up with target location.
I'm curious if it would be possible to make a visual for movement similar to missile in which a straight line is drawn and the player moves to that location through said line or would such a thing cause issues?
Thanks for your time.
Oct 16 2015, 2:06 pm