Descriptive Problem Summary:
I working on my own map editor. And when i add new obj on 3rd maps screen.Obj with screen_loc="1,1" should be in left down corner. On 1st and 2nd it's fine.
All maps are the same.
Numbered Steps to Reproduce Problem:
1) Open Dream Maker window.
2) Create a 3 the same maps(only names are others).
3) Run the world on Dream Seeker.
4) Add some obj's on the screen
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
Actual Results:
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
ID:1969198
Oct 19 2015, 12:10 am (Edited on Oct 19 2015, 2:36 am)
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Not a bug
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If you want to force both aux maps to be the same size, then you'll need items in both that exist at the edges you want. That is, if you wanted the map to be 10x10, you'd need a screen object at TileSet:10,10 and something at TileSet:1,1 as well. The one at 10,10 could be given a null icon; that still ought to work as far as setting map bounds.