[the hub message, is the thing, right from the play game button]
hi, i want to see a new important option, set a glboal hub message, when we host a game, it atuomaticaly assign to it hub message we chosed before.
Or atleast add, when we start game, we can change it hub message ( a new DreamDaemon option).
ID:1975258
Oct 31 2015, 5:22 pm
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Not Feasible
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Oct 31 2015, 5:26 pm
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Are you referring to world.status? I'm not clear what you mean.
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Yes, world status, it"s soo important to me, to set it the same for all games.
Or atleast be able to set it, for one game. Using only Linux console, DreamDaemon. |
I don't understand what you're asking, though. This var is controlled by the code written by the author. That's intentional. If the host wants to change it in some way, that has to be built into the game.
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hmm , i want a new option in DreamDaemon, that let you change world.status.
Soo: It would be nice, if you add to DreamDaemon world.status verb. Using it, we would be able to change game world.status or do it like that: if we run game with this: DreamDaemon Wargames.dmb 200 -trusted -logself & A new Option: DreamDaemon Wargames.dmb 200 -trusted -logself -world.status="asdsadads" & |
Again, this is meant to be controlled by the game, not the host. Authors typically will let the host set one or two things, like maybe a server name and brief message, but formatted in a way that fits the game. But a raw override by the host is not allowed, on purpose.
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Wiat, but what if owner of game left?
You got soo much dead games on byond. It's easy for you to code it global, the message could be read from file (automatic) world.status Or it could be set when hosting (world.status="saddsa"). It's not problem for code, and it could help alot. Or atleast allow to change name of server, or atleast put who host it. |