With the end of the year coming up I figured I'd give you all the chance to participate in the development of the game even more than usual. To cut to the chase, this thread is going to be for you to suggest your release ideas! In a week or two, I'll make a poll thread to allow players to vote on the idea that they think is coolest.
And then, some time in the near future, it'll be added to the game with a complete set of graphics.
Your suggestion can be a Shinigami or Hollow release with a varying amount of skills for each phase of the release: you can have one for Shikai, one for Bankai, and two for Ress. This means that each suggestion is allowed two skills each, but only one if you want a skill to scale from 5 to 10 bonus as it masters (see the example)
To submit an idea, please use the following format:
Boosts(15 for Shikai, 25 for Bankai, 25 for Ress. Fill out one of these for each form of your release):
Physical Defence: (Your Defence points count as <b>half</b> for the sake of point usage)
Main Stat(Strength, Reiryoku Strength, Physical Defence, Reiryoku Defence):
Roll Power(generally 5 for Shikai skills and 10 for Bankai skills. For Ress skills, the first is usually 10 and the second is 15):
Status Effect(if any):
How it works:
The following is an example:
Release Name: Ichigo
Key: Ichigo Kurosaki
Release Theme: Huge energy, dark colours
Release Appearance: Shikai is a huge sword that covers the whole of the player icon. The Bankai gives the player a cool black cloak that waves around. The cloak should be black too. The sword becomes thinner in Bankai and black.
Physical Strength: 9
Reiryoku Strength: 2
Physical Defence: 4 (Each Defence stat counts as half for the purpose of point calculation)
Reiryoku Defence: 4
Physical Strength: 17
Reiryoku Strength: 2
Physical Defence: 6
Reiryoku Defence: 6
Name: Getsuuga Tensho
Main Stat(Strength, Reiryoku Strength, Physical Defence, Reiryoku Defence): Reiryoku Strength
Roll Power(generally 5 for Shikai skills and 10 for Bankai skills. For Ress skills, the first is usually 10 and the second is 15): 5, but scale to 10 through mastery. 7 at 50% and 10 at 100%.
Status Effect(if any): None
Appearance: It's just a wave of energy. It's blueish white in Shikai and black with a red outline in Bankai.
How it works: It starts as a 1x1 projectile, but becomes 2x1 at 50% mastery and 3x1 at 100%.