Sigrogana Legend 2

by Devourer Of Souls
Sigrogana Legend 2
Multiplayer RPG set in a unique RP-mandatory fantasy setting.
ID:2012116
 
  • 1.46
    New Curate Skills - The Curate base class has received 8 new skills, including 2 main class only skills.
    Curate Skill Adjustments
    • Weapons
      • Spear is now a class weapon.

    • Holy Arrow
      • Description updated to include the Range of the projectile.
      • FP cost scaling reduced.

    • Kel
      • Description updated to include the Range of the spell.

    • Rescue
      • Base Range increased to 6.
      • Scaling now caps at 10 Range at max rank.

    • Graft
      • Can only be used once per round.
      • FP cost adjusted.
      • Bonus to heal scaling increased.

    • Second Chance
      • Heal is now a percentage of the target's maximum HP, or the flat value, whichever is higher.

    • Mass
      • Base Momentum cost changed to 1.
      • Now has a maximum rank of 5.

    • Silent Prayer
      • Maximum rank reduced to 3; minimum Momentum cost is now also 3.

    • Use Staff
      • FP cost reduction and Range bonus is now equal to Rank.

    Martial Artist Skill Adjustments
  • Meditate
    • Momentum cost is now equal to your Momentum; minimum is still 6M.
    • FP recovery reduced to half of the Bonus Recovery; WIL portion removed.
    • Can no longer be used while Airborne.

  • Crane Hop
    • Can only be used once per turn.
    • Range reduced to 2/3/4 tiles.
    • Can no longer be used while Airborne.

  • Heaven Kick
    • Bonus damage is now 2+2 per Rank. (Not the damage per distance.)

Status Power Up/Down Animation - Status boxes will now animate to grow slightly larger or smaller when the status's duration or level is increased/decreased.
New Preference Setting - A new setting for the mainbar font face has been added. You can toggle between Dragon Caps, the current one, or Arial, the old one.
Guild Chat Tab - Added a tab exclusively for guild chat.
Adjusted - Repair can now only be used once per round.
Adjusted - Jump Cancel can only trigger once per round.
* Bug Fixes
- Protection From Arrows' evade bonus versus bows were incorrect.
- Entangle Trap was doing absolutely nothing when triggered by Hand Trigger.
- Mare Wing no longer breaks the battle music.
- Heaven Kick's bonus damage is working properly once more.
- Demon Hunter's Wild Ride should work properly with Jackhammer launchers now.
- Status powerdown effects will no longer mistakenly leave the status's duration at -1 (which makes it permanent).
- Woki was mistakenly giving two auras at different Ki amounts.
- Geldoren uses the correct weapon for its attack when Ambidexterity is on now.
- Situational overlays should no longer disappear upon summoning/unsummoning your pet in battle now.
- Certain skills were not using the proper weapon to determine their total Power.
- Enemy Evaluation no longer ends when it should not, such as when someone else is defeated.
- Purify Poison, Cool Burns, and Strong Legs now properly only give their status immunities for status via Longterm Cure if they actually cure a status effect.
- Winter's Bite now properly negates Ice resist from items.