ID:2027886
 
Resolved
Multiple PLANE_MASTER objects interfered with one another.
BYOND Version:510
Operating System:Windows 8 Pro 64-bit
Web Browser:Chrome 48.0.2564.97
Applies to:Dream Seeker
Status: Resolved (510.1322)

This issue has been resolved.
I'm not really sure what exactly is happening here but to put it briefly, the planes in the lighting aren't even showing up, and when I mess around with the values of the blend_mode and actually get them to show up, the images in the bump map plane aren't showing above the lighting plane.

I've tried disabling the plane setting on the atoms + turfs, but this just keeps the lighting plane not showing up.

Also for whatever reason, when the lighting plane isn't showing up, ANY image with blend_add that ISN'T in it's plane also won't show up.

var
const
ATOM_PLANE = 20
SHADOW_PLANE = 15
LIGHT_PLANE = 90
TURF_PLANE = 1

BUMP_MAP_PLANE = 91

obj
plane
screen_loc = "1,1"
appearance_flags = PLANE_MASTER
mouse_opacity = 0

light
appearance_flags = PLANE_MASTER | NO_CLIENT_COLOR// + RESET_COLOR
plane = LIGHT_PLANE
blend_mode = BLEND_ADD
shadow
appearance_flags = PLANE_MASTER | NO_CLIENT_COLOR
plane = SHADOW_PLANE
alpha = 100
blend_mode = BLEND_MULTIPLY

bump_map
appearance_flags = PLANE_MASTER | NO_CLIENT_COLOR// + RESET_COLOR
plane = BUMP_MAP_PLANE
blend_mode = BLEND_ADD


turf
plane = TURF_PLANE

atom
movable
plane = ATOM_PLANE

image
light
plane = LIGHT_PLANE
shadow
plane = SHADOW_PLANE

bump_map
plane = BUMP_MAP_PLANE


client
var
obj
plane
light/light_plane = new()
shadow/shadow_plane = new()
bump_map/bump_map_plane = new()
New()
..()
screen += light_plane
screen += shadow_plane
screen += bump_map_plane
I'll need to see a demo on this.
Lummox JR resolved issue with message:
Multiple PLANE_MASTER objects interfered with one another.