I want to call a command when the player resizes the game's window to get their window's size, and it's working great so far. However, when they press maximize, it returns the old window's size. I wonder if this is a bug, or if I have to change the command:
mob/verb/Resize()
world<<winget(src, "Game", "size")
I even tried to maximize the window through that command, but it still returns the same value.
mob/verb/Resize()
winset(src, "Game", "is-maximized=true")
world<<winget(src, "Game", "size")
Thanks !