http://files.byondhome.com/DarkerEmerald/area%20bug%201.png
http://files.byondhome.com/DarkerEmerald/Debug.zip
Sometimes areas will not at all load up at all and I end up having to load it up myself to get around it.
Numbered Steps to Reproduce Problem:
* I supplied a demo to check it.
Code Snippet (if applicable) to Reproduce Problem:
area
outside // This one should show but its not there!
outside
outside_underlayer
outside_in
outside_cade_block
outside_player_block
outside_team_block
outside_2
inside
inside_admin
inside_lobby
inside_lobby_xmas
inside_lobby_xmas_u
inside_cade_block
inside_player_block
inside_team_block
world
New()
..()
for(var/T in typesof(/area/))
if(!T||T == /area) continue
var/area/F = locate(T)
if(!F) F = new T
/*var/area/CO = locate(/area/outside)
if(CO) CO = new/area/outside*/ //Remove these and compile it will finaly create that area and the funny part is the area is there but creating it fixes it?
mob/verb/Check_Areas()
for(var/area/A in world)
src << "[A.type]"
Expected Results:
All areas should be created yet one is there but doesn't actually show until you do it manuely create it again.
Actual Results:
Area is there but not showing up.
Does the problem occur:
Every time? Or how often?
- Yes
In other games?
- Not sure
In other user accounts?
- Yes
On other computers?
- Yes
When does the problem NOT occur?
I just took notice to this so not sure how long its been like that.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Create the area yourself.