*If you are in a chain and your turn time runs out, before it goes to the transition screen, you can press cancel on the chain multiple times, and if you do, it causes your mob in the lobby to appear multiple times
*Castle Walls decreases my monster's DEF instead of raising it by 500 (I activated it on a Gaia the Fierce Knight I special summoned from my opponent's graveyard via Monster Reborn. Also, the last time I activated Castle Walls, it was on The Mystic Stern, which is an effect monster, if that helps)
ID:2116835
Jul 15 2016, 9:41 pm (Edited on Jul 15 2016, 10:05 pm)
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Resolved
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Jul 15 2016, 10:06 pm
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Updated with Castle Walls Bug
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@lobby bug
Resolved as of version 0.3a @Castle Walls Impossible to reproduce, the only thing that makes this happen is reverse trap. If you do end up finding anything, please let me know! On a side note: Please post only 1 bug per thread. This helps me keep organised about solving them! Thanks - Nailez |