Hi, I've seen this topic: http://www.byond.com/forum/?post=2127016
in which compile time was dicussed and people believe that larger icons also affect compile time.
I'd like to make this feature request asking that the "Generating object tree" part of compiling only happens when the user opens his map file. My game has a lot a lot of objects/turfs and whenever I compile, I don't nescessarily want to map, and so I'd like to have it so when it compiles, it doesn't generate the object tree (Or maybe just the first time a user compiles). I understand generating the object tree is needed to map, so it should only do it when I double click the map file.
This would decrease compile time by a LOT for me as it's the "Generating object tree" that takes the most time.
Aug 28 2016, 10:55 am