Tales of Judgement R

by Mana Production
Tales of Judgement R
RPG of One's Decisions Affects The World - Requires Byond Ver. 513.1524+
ID:2162776
 
Yo! Guy here with ToJR's Update Log #13 featuring 1.0.21 v2 & v3 updates!

**NEW*

New skill for Mages: Manual Casting
> Allow the caster to input some commands to increase casting speed.
This skill is available by default and not equipped.
Once equipped, you can only cancel by a quick guard.


New Equipments Types: A total of 120 new equipments:
Hand (Main Defensive: Bracelets, Gloves)
Access (Helmets, Hats, Circlets, Capes, Gloves, Boots, Crests, Rings, Jewels, Charms, Ribbons)

Some equipments have passive abilities, elemental resistances and status resistances when they are equipped

New Escape System: Players can now simply run towards the corner in order to flee. A purple gauge will fill up on the player's Over Limit bar, once filled, the player and their party will flee from the battle. (Boss Battles lock the Escape System)



**UPDATED**

Mage Class: Mages have regained an old arte from old ToJ, Spiritual Focus. They can sacrifice some of their HP to restore some TP in case they running out of tp-related items.

Fighter Class: Healer arte has been fixed, as it was supposed to heal the user and anyone near them 3 times but it was healing only two times.

Archer Class: Gale Shot's range has increased

Enemies' Behavior has some slight changes depending of the difficulty setting they are being fought. Some monsters may feature new skillset and the possibility of having a mystic arte if fought at harder difficulties.

Enemies' AI freeze upon Attacks Clashing has been fixed

Some side-quests in Sanora Village have been fixed.

SP Reward at the end of a battle has been updated and it should have some bonus gain for the numbers of hits done in a battle.

Spells: Fire Ball and Aqua Edge now goes towards the targeted enemies, regardless of where the caster is looking to cast. They also features an auto-target if no targeted enemies have been found.

Upcoming Soon


Classes' Mystic Artes - I believe it is time that the classes start having their MAs after testing out mine and Jade's Mystic Artes as prototype builds along a boss's this month. It is stable enough to work on classes' personal mystic artes. It will take some while for classes to have their unique mystic artes, one by one, starting with Swordsman, Mage, Fighter and Archer in this order. Make sure to check at the game's wiki page if any updates concerning if their MA is now available with the skill: Special.

Storyline continues - After all the new artes, fixes, new systems and etc. It is time for the story to continues, starting off from Sanora. New areas will be coming soon with new monsters.

Special Events

Special Events will happen on October 27th for ToJR's 1st anniversary and October 30th for a pre-Halloween special.

Halloween Special: Few participating players may win a special weapon equal to byond members' Blade of Triumph (Lv.1 to Lv 20 worth of a weapon) at their account and will stay in their account at the game's full release.

ToJR's 1st Anniversary: All participating players will obtain an special title in their account and be available at the game's full release also.
A sticky post will be posted, in order to get the special title, post a screenshot of you participating in ToJR's Anniversary. This will validate your confirmation and your account shall be saved in database for the title (Must be posted within October 27th 15h00-23h59 EST Timezone).
Niiiiiiice.