Descriptive Problem Summary:
Game: Mystic Journey (All versions compiled by creator: Gunbuddy13.) As well as a puzzle game that I have played in the past, but I fail to remember at this particular point.
Screen related materials are different than how they were created originally:
World's view dimensions were originally: "13x14", however Dreamseeker now reads it as "21x21" which creates the Heads-Up Discrepancy shown in included screenshot.
Numbered Steps to Reproduce Problem:
Host a game compiled with BYOND Classic
DMB Headers:
(Earliest found)
world bin v334 min compatibility v317
world bin v341 min compatibility v341
(Latest found)
world bin v342 min compatibility v341
Expected Results:
Games to be identical to how they were in the past.
Actual Results:
Games "screen" edits, such as huds, and view report differently than original.
Does the problem occur:
Every time? Or how often? Has occured for some time in the newest versions of BYOND, however at the time I was unable to report the issue, and as such it may be hard to trace back to an exact version.
In other games? Yes (Though, it does not occur in ALL classic games, I wish I could remember the other game I played.)
On other computers? Yes
When does the problem NOT occur?
When hosting with a classic version of the BYOND Suite.
Workarounds:
Host in elder version of BYOND.
ID:2180891
Dec 3 2016, 11:38 pm
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Dec 3 2016, 11:54 pm
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This is probably a duplicate of a known bug where world.view and client.view don't play nice together.
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