ID:2199294
 
Resolved
Strikeout and underline styles for maptext did not work in hardware rendering mode.

Note: With default styles, this fix will impact the appearance of maptext links.
BYOND Version:510
Operating System:Windows 10 Home 64-bit
Web Browser:Chrome 55.0.2883.87
Applies to:Dream Seeker
Status: Resolved (513.1516)

This issue has been resolved.
Descriptive Problem Summary: Underlined and struck-through maptext won't render with the appropriate styling due to DirectX's stupid decision not to include basic font rendering options because Microsoft is moronic.

Numbered Steps to Reproduce Problem:

1) Attach the maptext below to an atom.

Code Snippet (if applicable) to Reproduce Problem:
maptext = "<u>I don't work!</u><s>Neither do I!</s>"


Expected Results:

Underlined and strikethrough to work.

Actual Results:

They do not.

Does the problem occur:
Every time? Or how often? Always
In other games? Yep
In other user accounts? Yep
On other computers? Yep

When does the problem NOT occur?

When you lower your expectations of maptext and realize it's not all that great due to overhead and poor style handling =(

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)

Been a thing since maptext was introduced.

Workarounds:

Draw the text manually the non-maptext way.
Lummox JR resolved issue with message:
Strikeout and underline styles for maptext did not work in hardware rendering mode.

Note: With default styles, this fix will impact the appearance of maptext links.
This is hilarious, I reported this bug and ended up asking you about the same issue last week absolutely not realizing I had run into it already. Been using DM too long...

Thanks for the resolution!