Animating an icon larger than 32x32 which has empty pixels causes the bottom left part of the icon to fade in and out. (note that this glitched part of the icon is the actual position where its located on map)
In this case, I tried animating a lightrays icon. It created a weird glitch at the bottom left part of the icon. (See screenshot)
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
LIGHTSOURCE
parent_type = /turf
icon = 'light_source.png'
layer = 200
density = 0
New()
animate(src,transform = matrix(), alpha = 170, loop = -1, time = 10)
animate(transform = matrix(), alpha = 255, time = 10)
Expected Results:
animating nicely without causing the bottom left icon to look weird.
Actual Results:
glitched out icon
Screenshot: