So I am stumped right now.
This is a screenshot of a project I am currently working on. It's pretty clear in the screenshot that in the weapon grids (the ones labelled weapon 1, weapon 2, and weapon 3), the atoms were intended to show up big enough to fill up the whole grid.
In my case, world.icon_size = 48x24, and the icons for these atoms I would like to send to the grid are 160x64. The grids themselves are slightly larger than 160x64.
I know how to use CSS to get an icon sent to a grid to display at full size, but how do I go about getting an atom to display at full size?
Sending an icon to the grid is an alternative I would like to avoid because I need the mouse interactions (clicking and dragging) with the atom that is displayed in the grid. I know I can still do it with just sending an icon by overriding MouseDrag() and parsing the src_control and over_control, but given the wide variety of objects that will be manipulated in this manner, the icon & parsing approach will likely become very messy and poor alternative to sending the atoms to the grid.
Jan 29 2012, 3:22 pm (Edited on Jan 29 2012, 3:34 pm)