Descriptive Problem Summary:
I'm using the default settings in the library:
collision_mask=1 & collision_layer=1
MOVEMENT_MODE 1 - Tile Movement is being used.
When bumping into some mobs, the c_mask and c_layer is respected and the moving mob stops as intended. However with other mobs, the mover seems to ignore the mask and layer.
Jul 2 2017, 3:07 pm
Not a bug