Kage: Rise of the Tengu

by Avidanimefan
Kage: Rise of the Tengu
Ninjas, Demons and super powered fights! Will you rise or fall? Kage : Rise of the Tengu! (Anime,Naruto,Bleach)
ID:2265623
 
Since yesterday..

  • Update # 2


  • Revamped the Item/ Inventory system in Kage. The focus is to make the game more about what players enjoy, namely using combat and the ninpo. Now there has been an element of crafting expansion in the game. You can create your own tools, armor and weapon based on the items you get from enemies or in the environs.
  • Armor, Weapons and the new Addition of Accessories have been revamped as well. Gear can now boost your stats, such as HP, SP or Power. In addition, the quality of the gear affects the level of the increases.
  • The Ninpo system has been revamped as well. In game, you learn and switch between learned elements on the fly. These elements are transferred to your ninpo. Ninpo falls into two classes, Formless, and Elemental. Formless ninpo are ninpo that will adapt to your currently selected element (if any), whilst Elemental ninpo will always be slightly more powerful and only use the element associated with the ninpo.

    For instance,"Phoenix Flames" would be a fire element technique that can only be used by those who have learned the flame element.

    In addition to this, Ninpo will be custom crafted, though I haven't specifically added this into the game (yet)
  • The Tools system have also been revamped to compliment the way crafting is now handled. The quality of your tools will affect how useful they are in combat. In addition, the bow weapon has been made into a tool.

    All tools have a certain number of uses, when a tool is empty, it can be refilled. You can hold up to 5 tools at a time, and swap between up to 3 presets(not implemented).

    Of note is the ability to apply the effects you want to your tools via the new crafting system. Fex: Adding poison to shuriken or kunai. Each tool can support up to 3 additional effects on them, allowing you more freedom to make nasty combinations meant to totally destroy your foes.
  • Weapon count has been dropped to 6, in addition, all weapons are now melee. All ranged attacks come from Ninpo and Tool use. Weapons are split into 3 categories, Intelligence, Agility or Power based. This determines the attribute which contributes to your lethal nature in combat. You can equip two weapons and switch between each in combat (not yet implemented)



No pics for now. I'll post more visual content as I complete.
Add: Added 18 Ninpo forms.
Damn, this looks really good!
In response to AdrianDios
Thanks :)