Pixel Collision Demo

by Nickr5
ID:229496
 
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oh ffs this is shit
I tought mostly demo's provideed source code so people can learn from them
This is actually pretty cool, I thought it would be incredibly CPU intensive but apparently it's alright. I'd be interested to see it with more complex graphics than stick figures and crosses, also with a bigger map but it all seems alright.

Only thing is though, what on earth would you use this for? In the end you'd basically have a game that lets you constantly get snagged on things. Also what happens when your animation state changes? You'd end up with a little bit of your character being on top of a wall or something.

Cool idea, don't really understand an application but I'm sure there's one, interested to see how it performs with larger and more numerous objects.