If I double-click on an object in the object tree declared in one of these manually included DME files, I wind up causing Dream Maker to crash.
#include "..\Common\Common.dme"
This is found in my sub project's DME file.
Lum, I already sent you a test case. Just open the object tree in Farm.dme and double-click on world to scan to that object. The only world definition is found in the Common subproject, which causes the Dream Maker to crash.