When using a named argument with step_to() (and potentially more), it'll make all non-named arguments before it ignored, resulting in a "step_to: expected 2 to 4 arguments (found 1)"
Numbered Steps to Reproduce Problem:
1) Use the code below.
Code Snippet (if applicable) to Reproduce Problem:
step_to(src,target,min=0) // Error
step_to(src,target,0) // No error.
Expected Results:
It to treat named arguments the same as other procs.
Actual Results:
Named arguments eating previous arguments.
Does the problem occur:
Every time? Or how often? Every time.
In other games? Yep.
In other user accounts? Yep.
On other computers? Yep.
When does the problem NOT occur?
N/A
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Downgraded to 511 to make sure it wasn't a beta issue, probably been an issue for a long time.