I'm trying to learn more about pixel movement and create a pixel projectile library. I'm not really sure where to start. Are there any guides or tutorials available on this topic? I've learned about setting bounds but I don't understand how to take 3d space into account when creating a projectile system. Any help or guidance would be greatly appreciated.
ID:2383973
Jul 12 2018, 10:34 pm
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Edit: Also what do you mean by 3D space?