Descriptive Problem Summary:
When modifying client pixel_x/y an animation playing on an area can sometimes break, effectively ending it early.
Numbered Steps to Reproduce Problem:
Animate an area, Modify client.pixel_x/y while animation is playing.
animation continues normally
~10-30% of the time the animation ends instantly or even freezes.
Does the problem occur:
Every time? Or how often? Often, but intermittently.
In other games? I assume so, it's happening in my current project and the test cast I've made.
In other user accounts? Unsure.
On other computers? Unsure, but I can test later on today (4-5 hours from posting)
Jul 23 2018, 12:04 pm