Descriptive Problem Summary:
Dream Maker can not open a BYOND environment when node_modules is installed in a sub-directory of the project. Im using tg's ss13 repo and when node_modules is installed into the corresponding tgui folder, Dream Maker refuses to load the environment. I've been told that this is an issue with the way it handles long paths. To give some scale, this is the length of the path:
E:\Repositories\tgstation\tgui\node_modules
This is issue was happening with previous beta versions also.
ID:2393724
Aug 21 2018, 4:27 pm
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The issue is definitely with the node_modules folder, as dream makers ability to load the environment has indeed been confirmed to hinge on whether or not its installed. I had heard about long path issues so I figured it was that. If not that, then I do not know where to even begin to pin point the issue.
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D:/projects/tgstation-upstream/tgui/node_modules/ findup-sync/node_modules/expand-brackets/node_modules/ is-accessor-descriptor/node_modules/kind-of/package.json
Windows MAX_PATH is 260, so something else would have to be going on.