GUI Handler

by Aiota
A simplified way to handle UI interfaces.
ID:2418089
 
Resolved
Cell.NewTooltip() now accepts Width and Height arguments. When these variables are defined, the tooltip will adjust when it positions itself based if the mouse position and Tooltip.Width/Height exceed SCREEN_MAX_WIDTH or SCREEN_MAX_HEIGHT.
Applies to:Dream Seeker
Status: Resolved (1.3.20181224)

This issue has been resolved.
Some improvements to the way tooltips are displayed.
Aiota resolved issue with message:
Cell.NewTooltip() now accepts Width and Height arguments. When these variables are defined, the tooltip will adjust when it positions itself based if the mouse position and Tooltip.Width/Height exceed SCREEN_MAX_WIDTH or SCREEN_MAX_HEIGHT.