Hello Readers! Happy New Year, and I hope that everyone enjoyed their Christmas vacations. Mecha Destroyer JD's one-month development challenge came to a close without any submissions, but as one game-creation challenge ends, another begins over at the recently launched Dream Maker's Discord channel. One day remains for the one-week themeless contest with no submissions currently received and $20 at stake. So fire up Dream Maker and go!
Kozuma3 has recently revived Paradoxus, a topdown shooter game! Nine weapons and four pieces of equipment are currently available to help players be the last gun-slinger standing, bullets fly twice as quickly as before, and shots echo from afar and blow eardrums while near.
The community of Spires of Agartha celebrated their sixth Christmas together, with stockings, candy canes, free memberships, and double activity points. Nagas were selected, and six new skills and spells were created, and with names like UltraSMASH, Flashsword, and Wintermute, what more could be asked for?
Bosses have made their way into Universe 21, as depicted in the latest update by S10 Games. Once defeated, these bosses drop prime gear and prime essence, both of which can be used to gain power and strength. Large energy blasts have been discovered, and player attacks can affect the environment.
Devourer Of Souls shared a peak into the current progress in the rebalancing of traits in Sigrogana Legend 2. To help reduce the demand for current effects, some skills have been cut, others have been converted to default abilities, and new ones have been created. Check out the full details over on their forum.
- Kumorii released a library that allows developers to change day to night and vice-versa with a single line of code.
- Kozuma3 published a library to help developers get pixel-perfect movement in their games.
- Is GUI development the worst part of programming any software? Perhaps Aiota's GUI Handler can help!