Bleach Soul Wars (Guerra Das Almas) v2.0.0

by Zagros5000
A 2D Bleach MMORPG Sandbox! Português & English Supported In Game, discord and game updated Daily! bleach anime naruto dbz dragon ball one piece fairy tail super gintama final game fight
ID:2426348
 
I feel like I make this post every few months

Games coming back up for real today, sorry for all the delays. This update was mainly focused on dealing with balance issues, old bugs, and the terrible leveling exploits (shame on the GMs who didn't even tell me about them). However, there is still some content.











- added second layer of hell with sinner npcs - kushanada have been moved here

- Added universal skill Spirit Pressure at lvl 15, upgrades at lvl 30, then again at 80

- Run speed has been decreased by 2 pixels/per step across the board

- Giselle Zombies now have stats based off the caster instead of the last person hit

- Passives now go up at a +30% rate while inside Vaizard Basement - stacks with the double mask time training boost inside vaizard basement

- Ichibe Futen Taisatsuryo Health Leech effect per tick doubled

- Fixed exploit with struggling out of binds quicker than intended

- Fixed issue with Quilge dealing x2 more damage on his melee attack than intended

- There is no longer a warning when a player activates antithesis and it is now instant

- Juha Almighty now lasts 7 seconds instead of 6

- Juha Melee scaling fixed

- Juha Hielig now properly works

- Exp boosters no longer effect quests

- Ressurrecion lvl req increased to 50, Bankai & Volstandig to 65

- Web Bow quincy NPCs now step back half the distance before and their arrows deal 40% less damage

- Fixed bug with SADO and Vasto npcs not dealing damage in melee range

- Sados now deal 50% more damage on basic attacks

- There is no longer an experience penalty for fighting something stronger than you, however, you now deal signifcanly less damage to NPC who are higher lvl than you

- There is no longer an experience penalty for fighting something stronger than you, however, NPCs now deal signifcanly more damage to players who are lower lvl

- Rebirthed players no longer need more than normal exp to lvl up

- Rebirthing now allows you to gain a rebirth perk from the following list: +10% atk, def, reiatsu, dexterity, +2 run speed, +50% passive exp, -5% damage taken, +5% damage

- Rebirthing now hosts 50 hell souls and a min lvl of 75

- Rebirthing no longer gives extra stats or a higher level cap

- Toughness perk can now only increase once every 0.4s at most

- Barragan aging damage reflection scaling increased from current Reiryoku/20 to current Reiryoku/15

- Barragan Axe Throw CD reduced to 7.5s from 10s

- Barragan Axe Throw fixed and now scales x2.5 instead of x1.7

- Soi Fon bankai missile is now scaled off of attack

- Soi Fon bankai missile can now be launched every 15s instead of 30s

- Speed Dome scaling increased to x0.5 from x0.33

- Quilge Speed Dome is now reiatsu based

- Shinji Mask defence boost increased to 50% in base form and 80% in Vasto

- Hiyori crit damage boost now overcaps the crit damage cap and now gains an extra 30% in Vasto Form

- Lisa Crit chance boost increased to 20% in Vasto Form

- Lisa Crit chance boost increased to 20% in Vasto Form - and allows for overcapping crit chance

- Kensei mask damage boost increased to 20% in base form and 30% in Vasto

- Ichigo mask type top speed boost increased by 1 pixel

- Yammy Bala Barrage CD reduced to 10s from 15s and Reiryoku base cost reduced to 25 from 75

- Yammy raging tornadoe scaling increased from x1.8 to x2.5

- Ginjo's Bringer Slash now ground cracks and stuns on impact

- Ulquiorra Lanza Del Relampago scaling increased from x2.1 to x4.5 - the impact damage only not explosion

- Cero Oscuras point blank and regular damage increased slightly

- Fixed old bug with Fullbrings using Bankai Mastery instead of Fullbring mastery for Reir drains- oops

- Byakuya Petal sword damage doubled

- Byakuya petals now deal slightly more damage in PvP settings

- Gokei now hits every 2 ticks instead of 3

- Gokei is now a screen wide attack

- Gokei now works even with Scene of Massacre activated

- Byakuyas F is now an AoE attack

- Vaizard now belong soley to Earth again and can no longer join Squads or Aizens army

- Nel base damage scaling increased by x0.5 for F and G

- Nel spear scaling increased to x3.5 from x2.5

- Nel now attacks slightly faster

- Nel Vomit CD increased to 30s from 10s

- Nel and Grimmjow Ress base boosts increased slightly

- Weak Smash is now a defence based skill

- Del Toro now scales off Defence

- Del Toro base damage increased

- Hitsugaya base F and G damage slightly increased

- Hitsugaya Bankai Speed boost increased by 1 pixel

- Hitsugaya Ice Pillar now deals 50% more damage

- Shunsui now attacks slightly quicker

- Nnoitra attack speed increased slightly - he attacks 0.2s faster now

- Nnoitra now deals damage based off Defence instead of Attack

- Volcanica Fire Cannon scaling increased to x3.9 from x3.5

- Volcanica Fire Stomp damage doubled

- Urahara Kamisori damage increased to x3 from x2

- Urahara Kamisori CD reduced to 4s from 7s

- Urahara Shibaru net CD decreased to 10s from 15s

- Ichibei black ant (kuroari) now deals x3.5 damage + 20% zanjutsu scaling instead of x3

- Can now properly stack damage with Hakuren and Sub Zero

- Sub Zero CD reduced to 11s from 14s

- Hakuren CD reduced to 4s from 7.5s

- Hakuren and Sub Zero damage significantly increased

- Vaizard roar last 1s less

- Vaizard Bala damage has been halved

- Shunko now only has a 35% chance to teleport behind an enemy on basic attacks

- Kira Pillars slow stack rate doubled

- You now take 40% more damage when you are effected by Kiras slow

- Getsuga Tensho cooldown reduced to 4s from 6s and base Rei cost reduced by 25

- Z slash scaling slightly increased

- Zaraki F and G now properly recieves a boost to scaling

- Zaraki G is no longer Z slash and Z slash is now a skill

- Kensei Air Blade now deals 20% more damage but no longer stuns

- Kensei Bakudantsui scaling increased from x0.3 per hit to x0.4

- Kensei Air Fury damage scaling reduced by 40%

- Fixed Fracture Perk bug that caused defence to be reduced far more than intended

- Respira slow reduced by 1 pixel/step



- Inoue fairy now only shoots a maximum of 2 instead of 3

- Inoue Shield amount has been halved.

- Regular Vasto and Hollow mask no longer boost defence - they still have their damage reduction boosts

- Fixed Infinite Soul Points bug



- Fixed Negative damage bug and issue with Fracture perk causing negative defence

- Fixed Volstandig & Zan change

- Fixed Issue with Fracture Perk overstacking

- Tweaked Vasto Lorde AI slightly