ID:2481255
 
Blend(icon,function=ICON_ADD,x=1,y=1)


Insert(new_icon,icon_state,dir,frame,moving,delay)


So I'm curious if there's a way to do what I'm trying to do with these procs.

1. For Blend() is there a way to blend the icon state of 1 icon with a differently named state of a different icon?

Like... 'Icon_1.dmi' has a state named "Apple" and 'Icon_2.dmi' has a state named "Orange". Is there a way to use the Blend() proc to overlay the "Orange" state from 'Icon_2.dmi' over the top of the "Apple" state of 'Icon_1.dmi'?

2. For Insert(), is there a way to insert an icon state's directional frame(s) from one direction in to a different direction on another icon state? Like the SOUTH dir of an icon state in to the EAST dir of another icon's icon state?

For the function I'm trying to make, I need to be able to do both of these things, or at least something that accomplishes the same goal. Combining 2 icon states that aren't the same name, and then being able to insert them in to another icon in different dirs from their original dir.