obj/verb/Equip()
usr.equippedweapon = src
i want to later be able to call back to that weapon in a code like this.
usr.damage = usr.equippedweapon.damage
obviously that doesnt work but you can get what i really want to do here.
In this specific instance i want it so that when you equip an object it makes the older usr.equippedweapon.equipped = 0.
I'm terrible at explaining things but I tried to make it as self explanitory as possible
You'd then be able to use src.MainWeapon.Damage or add in more vars etc.
You can also use this method for stats like src.Strength.Level + src.Strength.Bonus etc.