Descriptive Problem Summary:
Setting client.fps during client/New() can sometimes cause messages to be sent before the client is ready to handle them, causing it to disconnect.
ID:2500526
Aug 19 2019, 7:43 pm (Edited on Aug 20 2019, 12:58 pm)
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Resolved
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Aug 19 2019, 7:43 pm (Edited on Aug 20 2019, 12:58 pm)
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Lummox JR resolved issue with message:
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